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<CASE_STUDY>

Axoramentum

Axoramentum is a 2D pixel-art platformer where players control a divine axolotl chosen to restore balance to a world fractured by chaos. Across four elemental biomes—Fire, Water, Earth, and Air—players use movement abilities such as double jumps, ice-platform creation, temporary ground platforms, and dashes while adapting to shifting time and gravity

  • Game
Role
  • Game Developer
Year
2025
Status
Concept

Role

  • Game Developer

Stack

  • Unity

Case study

The full write-up for this project is not published yet. The summary, role, status, and stack above are current.

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