<CASE_STUDY>
Axoramentum
Axoramentum is a 2D pixel-art platformer where players control a divine axolotl chosen to restore balance to a world fractured by chaos. Across four elemental biomes—Fire, Water, Earth, and Air—players use movement abilities such as double jumps, ice-platform creation, temporary ground platforms, and dashes while adapting to shifting time and gravity
- Game
- Role
- Game Developer
- Year
- 2025
- Status
- Concept
Role
- Game Developer
Stack
- Unity
Case study
The full write-up for this project is not published yet. The summary, role, status, and stack above are current.
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